SOCCER VS IS A GAMEPLAY FIRST FOOTBALL GAME. FREE TO PLAY, CROSS-PLAY, MULTIPLAYER FOCUSED AND ESPORTS READY. OWN YOUR ASSETS AND TRADE THEM FREELY.
SOCCER VS will be a fast-paced game that stays true to the sport of football. We believe that this is the best way to achieve a large skill gap in a football game while keeping it fun for anybody to pick up and play. Nevertheless, fully realistic football games come with their challenges, such as poor input responsiveness due to advanced realistic animations. We are creating a proper football game, but where there is a need, the gameplay experience will be prioritized over realism. We will never use any catch-up mechanics, handicaps, or similar features but will instead focus on proper matchmaking to make games engaging. The best gamers should win due to their skills in gameplay and squad management—nothing else.
The mentality at SOCCER VS is multiplayer first. We are going to put a lot of resources into creating a fluid experience online to minimize lag, latency, and button delay, which is a big problem in football games today. The Netcode will be built from scratch with the ambition of providing lag-free gameplay. We will also have a well-distributed infrastructure to enhance the experience in many different geographical areas. The game will run cross-platform, meaning that you will be able to play against opponents on different platforms.
SOCCER VS will be a play-to-earn title with full digital ownership. This means that the game is entirely free to enter, and the rewards earned for free in the game are fully owned by the users and can, at any point, be sold in a marketplace for real money if desired. We are not going for a microtransaction business model but will mainly rely on royalties from secondary sales. We believe this is a fair solution for both users and the development team, as users earn rewards for free that they can sell, while the development team can tap into the growth of the ecosystem through royalties. Part of the secondary sales will be distributed to a community treasury, which will be used for tournament/league prize pools and other community rewards.